back
This page is here to inform you about PurrfectApawcalypseMemesOfficial.
For PurrfectApawcalypseMemesOfficial's privacy, only public information will be displayed on this site.
That means that I will only be putting things that we can find on his Publicly accesible social media accounts.
That being said, some of the hunches here are influenced from non-public knowledge.
To stay align with privacy, I can not answer that to the fullest. But the rest of this page will surely answer to some extent this question.
PurrfectApawcalypseMemesOfficial posts most famously on his twitter and his youtube
His twitter doesnt contain much, he mainly interacts with the PA community and informs us of new youtube uploads.
He occasionally also posts memes, some being original, and some being previously made ones with his pfp appended to it.
Another thing he does is posting random words, Some are because of events that occured in non-public spaces, and others are (To my knowledge) truely random. Some examples of this are "Shrimp", "mcdonald", and "patches".
He occasionally also posts art.
The account was made in September 2025, and his first tweet was made on the 9th of the same month
His youtube channel usually posts PA-related content, usually memes or presentations of some sort. One video is a translation from a thai channel
His channel also has a number of original songs on it.
The account was made on the 21st of August 2025 and the first video was posted on the 22nd of august 2025.
Angel the chicken wrangler 3000 (or AtCW for short) is a video game that appears in his youtube channel. The characters in the game are based on Purrfect Apawcalypse.
The game as we know it is simple, Wrangle[lead] the chickens into the pen wherapon the next level starts.
The actions you can do in the game are: move, (try to) pick up, put down.
notable features of gameplay:
Image of gameplayl
These are all the levels we know of the game, and the accociated things with them
this video is the source
| Level | scene | Chickens |
|---|---|---|
| 1 | day | 13 |
| 2 | day | 13 |
| 3 | day | 13 |
The only thing that varies in the levels are the placements of the chickens, and the placement of the pen. in level one its at the bottom right, and in level its at centeral-top-left, and in level three it further moves closer to the top left
In the first two OST videos, this was the cover:
The image-quality of the image is too low to read everything, but this is the most that we can get from the back:
Based on the OST and back-cover art, there is a night theme, and possibly some type of stand or shop.
I asked him if he bought it, He said he "found it"
These are all the sound effects currently known of in the game, listed in order of first appearence.
Angel is the main character in AtCW, he is a farmer with a chicken coop. The only alterations in appearence from actual PA is the straw hat, the pitchfork, overalls, and the discolouration of his shirt (in PA it is purple and lightblue, while in AtCW it is grey and darkred).

In PA coco is the sister of Angel. we can assume that this is the same in AtCW. from the appearence it seems that coco also is related to the chickens, likely the farm is run by the whole family. The only alterations in appearence from actual PA is the red bandana with white spots, the golden coloured chicken resting on the side of her head (maybe some form of jewerly?), overalls, and a stripped yellow and grey undershirt.
Whether this is an actual character that appears in the game is debatable, as we have only seen this character mentioned through a noncredible "leak".
We do not have any official occurences of this character asides from mentions of him on the case-art. Considering his role in PA, and the fact that his name is mentioned multiple times, he may have an antagonistic role in the game.
We do not have any official occurences of this character asides from one mention on the case art. Considering her Role in PA, she may be support to patches, but this is extremely speculativd. Another idea for her role is that, considering The stall section in the back-cover art, she may be the person who operates it.
I don't know, he claims that it isnt.
The Ost night time hay time song in Angel the chicken wrangler has a tempo that is aproximately 20% slower than the day time theme.
Structurally the night time and day time themes do not overlap one to one, The night time theme leaves out the first "section".
This is not the only change too, the bass section right after the peak of the song has one less beat than the day-time theme.
Once you deal with that and a few smaller misalignments, the resulting combined track sounds like this:
On the start of every level, all chickens start facing towards the right. After 7.3ish seconds after all the chickens have spawned, they will choose to either turn to the left, or remain facing right.
On average all the chickens will have decided after 6.1ish seconds since the choosing time had begun. They only decide this once in the level and do not turn again after deciding.
here is a table of the data i roughly estimated with a stopwatch. Start-time and End-time are mesuared starting from the point where all chickens spawn and the "game-start" sound effect plays:
| Level | Start time | End time |
|---|---|---|
| 1 | 7s | 12 |
| 2 | 8s | 13.5 |
| 3 | 7s | 14.5 |
Just after the Level-1 loading screen has shown, there are very fast glimpses (about two frames in duration for each) of the pen being in different positions.
here is a sequence of screenshots showing this:

While loading The chickens in level three, the fith chicken that was spawned moved instantaniously into another positions.
The reason might be because of it spawning within the pen, but then again another chicken in the same level does the exact same thing.
Here is a sequence of screenshots showing this:

The grass in the level-screens and game-screen are quite similar, almost completely the same in pattering. except for a few rectangular patches in the level-screen grass. Here are the two grass images, and the comparison of them (using the "difference" between the two).
I do not know why these patches are here. it isn't because of the text being copyed from elsewhere, since the bottom-right doesnt have any text, yet still has the patches. There may be either 5 or 6 of these in total.
For every new level, a pre-gameplay image is shown indicating the number of the level.
After that it switches to normal gameplay of the field, Chickens spawn a small while later. after all of this has happened, you then have everything you need to play the level to its end.
I will show you the timing of these events.
The times are measured from when the Level-indicator screen appears.
The time when the first chicken spawns is measured from the same time.
| Level | Screen switch | Chicken spawn |
|---|---|---|
| 1 | 4.1s | 6.11s |
| 2 | 5s | 7s |
| 3 | 4.21s | 6.24 |
An interesting fact is that the first chicken always spawn almost exactly 2s after the Screen has switched. I think this is the first time ive seen a consistent timing in this game.
For some reason the second levels Screen-switch timing is 1s later than the rest. I do not know why.
I can confidently say that the average viewer hasnt seen all the content associated with this game yet. Whether the information me and my small fan-group knows will be someday released to the public is unknown.